Among the experiments I’m been doing with Houdini are these exercises of "Advect by Volumes", an easy way to interpret the smoke in fluids and particles, these are some of the results, something simple that I render in Arnold Render without many complications, trying to translate the data of the simulations to colors and transparencies, the colors originally were only to differentiate the elements from each other, but ended up being in the final outcome.
More on my blog: http://www.p3p510.net/2018/12/houdini-advect-volumes/